Wednesday, 20 August 2014

Three.js Final


Here I am making a new shape. This is a octahedron wireframe with a line width of 2.2 and a radius of 115.

 Next I copied the code from the GUI into the editor. 


 And assigned a script which rotates the shape.


Next I customized the rotation speed. The values I put happened to have a cool effect where after a period of time, the individual rotations would almost cancel each other out and it would cause the shape to almost stop and vibrate erratically. 


Next I made my own simple for loop. 
This starts at zero, and as long as the i value is less than 0.01, it will increment in steps of +1.
I then changed the mesh.rotation.z value to i.
This caused the whole shape to vibrate continuously. But still periodically halting rotation and vibrating on the spot.


I then wanted to multiply this shape, however the code for this in the snippets menu already used a for loop with i as a variable. This means that I will need to change this a bit.


I then changed the variable to j and pasted it into my code



After adding the replication code, only one of the shapes had the rotation animation applied.




Monday, 18 August 2014

Sunday, 17 August 2014

Walkthrough

https://www.youtube.com/watch?v=-cAZtmd0ygU&feature=youtu.be

Dazzle Camouflage


Dazzle camouflage installed into space. The cube sculpture is made to blend into the walls. Turning the surface into an image. This pattern will be projected onto the cube surface.






Without the Dazzle Camouflage